The concept of the deck of cards has benefitted tabletop gaming since before the invention of the printing press. Every game that has a deck of cards employs it differently; sometimes it’s the whole game in a tiny package and sometimes it’s only a minor part of an enormous set…
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Richard Garfield wrote an article in The Kobold Guide to Game Design advising game designers to play as many different games as they can – not even board games, but video games, traditional games like tag, and even sports, as well as watching things like game shows and analyzing them as…