There’s basically two kinds of game mechanics: Ones that are hefty enough to require the game to be about them (hidden movement, worker placement) and ones that are usually added in a small amount to a more complicated game (bluffing, dice-rolling). Falling half-and-half into both camps is my pet mechanic,…
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I have a bit of a taste for competition-themed reality shows. Many of them are very hit-or-miss in terms of season quality (Top Chef Las Vegas compared to Top Chef D.C. for instance), but the good seasons are fun to watch, with larger-than-life personalities demonstrating skill in an entertaining way. Today,…